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Unpacking game 2012 photo
Unpacking game 2012 photo








unpacking game 2012 photo

Her plushie collection seems to increase with each level of the game with a few surviving from the beginning in her childhood bedroom to her new home at the end of the game.

  • Girls Love Stuffed Animals: The player character has a huge affinity for stuffed animals.
  • We eventually see her and her girlfriend/wife and baby at the end of the credits, but their faces are turned away from the player.

    unpacking game 2012 photo

  • The Ghost: The protagonist is never seen, but the player learns her story as they help her unpack.
  • Her girlfriend/wife has some games of her own, though not as many.
  • Gamer Chick: The protagonist owns an ever-increasing amount of systems and games, and seems to be especially fond of her Nintendo GameCube.
  • A deeper narrative unfolds as every stage passes, exploring an unseen protagonist's life from childhood to adulthood.
  • Excuse Plot: On the surface, you are someone who is moving into a new home, and nothing more.
  • Exactly What It Says on the Tin: It's a game in which you unpack boxes into rooms.
  • In general, the whole game is built around this: What the protagonist takes with her and leaves behind through all her various moves is all part of the storytelling.
  • The next level shows that same house in much better condition, showing the protagonist as healing.
  • One of the later houses is noticeably run down and ill-maintained, reflecting the protagonist's emotional state after she splits with her boyfriend and essentially starts from scratch.
  • Some of the most nostalgic items for the protagonist, most notably her stuffed pig and a particular purple cup, become torn and chipped when she's in a low emotional place, then get repaired and refurbished and stay so for the rest of the game when she recovers.
  • Should you fulfill certain requirements in the environment just for fun, like for example making an equation out of fridge magnets, you will be rewarded with a sticker and an achievement.
  • unpacking game 2012 photo

  • Certain objects, like pill bottles and baby rattles, will make sounds when you shake them, just like the real things.
  • There is a sound for every item being put down on every surface.
  • Unpacking game 2012 photo android#

  • Company Cross References: One of the protagonist's action figures is that of Assault Android Cactus, the main character from the eponymous game also developed by Witch Beam.
  • unpacking game 2012 photo

    Bookworm: The protagonist is a very avid reader as demonstrated by her ever-growing book collection that you have to sort out in each level of the game.There are also Fictional Video Games seen when a game system is turned on, called Cactus Carts, Lash 'n Dash, Android Cold War III and Witch Sports. Bland-Name Product: There is an Operation-like board game seen in the 1997 level called Procedure.Babies Ever After: The final level is set in 2018 which has the protagonist and her partner with a baby.A Menorah is also a staple of the protagonist's furniture in their later homes. Ambiguously Jewish: A dreidel is spotted in the protagonist's childhood bedroom in 1997.All There in the Script: The protagonist's girlfriend's/wife's name is only revealed in one the soundtrack titles: "My Dear Mali".The album used as a save file is an actual item in-universe, and since it has the name you entered that's presumably the protagonist's name, even though they clearly have their own identity. Addressing the Player: A strange case.100% Completion: The game has 27 stickers you can collect by completing hidden achievements.










    Unpacking game 2012 photo